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    <title>Final Fantasy Draft Rules</title>
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      <link>http://ff-draft-rules.tellohkay.com/draftrules/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>&lt;p&gt;Each player starts with 6x packs&#xA;Each player will open 2 packs per round.&#xA;You will draft 2 cards per pick.&#xA;Remove token and basic land from packs.&#xA;Drafting a deck of 60 cards including commander/s&#xA;Mono color legendary creatures have partner&#xA;No singleton rule&lt;/p&gt;</description>
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      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>&lt;h1 id=&#34;final-fantasy-magic-the-gathering-draft-point-system&#34;&gt;Final Fantasy Magic the Gathering Draft Point System&lt;a class=&#34;anchor&#34; href=&#34;#final-fantasy-magic-the-gathering-draft-point-system&#34;&gt;#&lt;/a&gt;&lt;/h1&gt;&#xA;&lt;h2 id=&#34;jobs-and-leveling&#34;&gt;Jobs and Leveling&lt;a class=&#34;anchor&#34; href=&#34;#jobs-and-leveling&#34;&gt;#&lt;/a&gt;&lt;/h2&gt;&#xA;&lt;p&gt;Choose your job! +2 points per game for 1st job&#xA;Subjob +1 for second job&lt;/p&gt;&#xA;&lt;p&gt;{{ &amp;lt; hint info &amp;gt;}}&#xA;(Jobs aren’t declared but rather goals to work towards)&#xA;{{ &amp;lt; /hint &amp;gt;}}&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Black Mage - deal 8 or more non-combat damage in a game.&lt;/li&gt;&#xA;&lt;li&gt;White Mage - gain life 3 or more instances in a game.&lt;/li&gt;&#xA;&lt;li&gt;Red Mage - 1 or more instances of each in a game: gain life, combat damage, non-combat damage&lt;/li&gt;&#xA;&lt;li&gt;Warrior - control a creature with 10 or more power&lt;/li&gt;&#xA;&lt;li&gt;Monk - deal 5 instances of combat damage in one turn (each creature attacking/blocking count, double strike counts as 2)&lt;/li&gt;&#xA;&lt;li&gt;Paladin - control 20+ toughness worth of creatures&lt;/li&gt;&#xA;&lt;li&gt;Thief - deal combat damage and draw an extra card in the same turn twice.&lt;/li&gt;&#xA;&lt;li&gt;Machinist - control 4 or more artifacts&lt;/li&gt;&#xA;&lt;li&gt;Summoner - play 3 or more summons in a game.&lt;/li&gt;&#xA;&lt;li&gt;Blue Mage - control or cast 2 cards you opponents own at any point in one game&lt;/li&gt;&#xA;&lt;li&gt;Dark Knight - start 3 turns with less than half your starting life total&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;h3 id=&#34;level-up&#34;&gt;Level Up&lt;a class=&#34;anchor&#34; href=&#34;#level-up&#34;&gt;#&lt;/a&gt;&lt;/h3&gt;&#xA;&lt;p&gt;Level up - gain 1 exp for every damage dealt to an opponent or 1/2 exp for every life gained (round up). At 20 exp level up!&#xA;Everyone starts with 1 extra pack. When you level up you may crack that pack and swap a card in from your “level up” pack with a card in your deck for each level gain. At levels 2+ you also gain +1 point.&lt;/p&gt;</description>
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